![]() The settlement chains for Altdorf and Castle Drakenhof now only give twice as much Legitimacy as typical province capitals, up to a maximum of 10.Castle Reiksguard now gives 10 Legitimacy, while the Imperial Palace gives 20.Imperial Academies now give 5 Legitimacy.Lizardmen and Tomb Kings are now classified as "neutral" to the Empire - you will still gain Legitimacy for sacking their settlements as a show of strength, but otherwise you will not gain or lose Legitimacy from interacting with them.High Elves are now classified as potential allies of the Empire, and you will lose Legitimacy for their razing their settlements.Dark Elves and Skaven are now classified as enemies of the Empire, and you will gain Legitimacy for sacking or razing their settlements.This is mostly a straight port, but I have made a few adjustments of my own to account for Mortal Empires: This is a Mortal Empires port of boliviantreemonkey's excellent Legitimacy mod for Warhammer I, which adds a new faction mechanic for the Empire.
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